Build licensing yourself or use Keyvane?

Most developers can build a plan check in an afternoon. The cost is in everything around it: limits under concurrency, keys and devices, and Stripe events that arrive late, twice or out of order. Here is what each path involves.

AreaBuilding it yourselfWith Keyvane
Plan and feature checksA plans table, a features table and checks scattered through your codeOne call: access.can(feature), with plans edited in a dashboard
Usage limitsCounters, period resets and race conditions under concurrent requestsAtomic check-and-consume with idempotency keys and calendar resets
License keysKey generation, storage, validation endpoints and rate limitingKeys, expiry, suspension, revocation and a publishable key for clients
Device limitsFingerprints, activation tables and a way to free seatsActivations with per-plan limits, managed from the dashboard
Stripe webhooksSignature checks, duplicates, out-of-order events and retriesVerified, stored, idempotent, order-safe processing with replay
Failed payments and cancellationsGrace periods, period-end access and dunning edge casesA grace period and cancellation policy per product
Support and auditsDatabase queries when a customer asks why they lost accessA customer view and an audit log of every change and its cause
Ongoing maintenanceEvery Stripe API change and every new product repeats the workMaintained once, shared across all your products

When building it yourself is the right call

If you sell a single plan with no limits and no license keys, a boolean column updated by one Stripe webhook may be all you need. Build it, verify the webhook signature, and handle customer.subscription.deleted.

Keyvane starts paying off when you have several plans, metered features, desktop or CLI customers with keys, or more than one product to monetize.

What you keep either way

Your Stripe account, your customers and your pricing stay yours. Keyvane identifies customers by your own user IDs, exports to CSV at any time, and can be self-hosted from source.

Build independently. Launch globally. Monetize simply.

Connect your first product in about ten minutes. Free during the public beta.